It was the strange mixture of Dante and Solid Snake that launched Brownsburg electronic music composer Jared Hudson to Internet fame. "Metal Gear May Cry," his innovative 2001 arrangement of the themes to the video games "Devil May Cry" and "Metal Gear Solid 2," was a surprise hit in the competitive subculture of video game theme remixing and has reached the level of minor classic in file-trading circles.
He's also expanded into live and vocal recording and composing for a number of student and independent films. Now he's heading out to Berklee School of Music in Boston for his degree.
NUVO: Tell us about "Metal Gear May Cry".
Jared Hudson: This was going to be a "Devil May Cry" remix originally. I started out with a big blasting organ, and I started writing some more, and then I was like, 'Oh my god, this sounds like the "Metal Gear Solid" theme!' So I pieced it together, fused it and figured I'd give it a snazzy name like "Metal Gear May Cry." I had no idea what the response would be. The positive responses came in hordes. To this day I have people tell me they are blown away by it. Today I don't think much of it. I think I can express my ideas a lot better than I did in that song. I think it's better to be complimented on an original than on someone else's work.
NUVO: What are your thoughts on the ever-growing video game remix community?
Hudson: You don't outgrow video gaming. You just move in a different direction ... The music community in terms of electronic music is very tight. Not everyone can do it, many don't even know it exists, and for some people it's not even a priority. People need to remember that samples, high quality samples or good sounds, don't make you a better composer. Good composition is what's important.
NUVO: What's next for you artistically?
Hudson: I'm trying to go for more live instrumentation. That's always going to be cooler than samples, no matter how good they sound, because the human element can never be matched by a computer. I want to do a lot of things well. If you can't expand your horizons, you're going to lose a lot of jobs in the future.