#NUVOPop: What Halo 5 is missing 

The good, bad and mostly reclaimed glory of the much anticipated game



4 stars

Halo 5 is a game that's aiming to be big in every sense of the word. Having jumped to a new console generation, 343 Industries has made an attempt at cranking the franchises scale up to eleven.

They're aiming for a bigger campaign, bigger multiplayer, bigger visuals, bigger everything. And, though it's not without problems, they mostly pull it off.


The first you thing you'll notice is the game looks gorgeous, with a fantastic art style and a mind boggling amount of detail crammed into everything.

A lot of work has also gone into the game's performance, which runs at a smooth sixty frames per second, even when the sweeping vistas and background space battles must be putting a huge strain on the hardware

Narratively speaking, Halo 5 is kind of a mess, though not for lack of trying.

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Set a few months after the events of Halo 4, Master Chief has reunited with Blue Team, the fellow Spartans who he grew up with and has been going on numerous high stakes missions in order to get his mind off his grief, having witnessed the death of dear friend Cortana at Halo 4's conclusion.

click to enlarge halo_5.jpg

The story has two major problems. It relies very heavily on lore and continuity from Halo media outside of the games.

The second problem is that for all the grandiose, Halo 5 is ultimately just a prolonged act one, ending on a Halo 2 style cliffhanger to set up for a far more eventful sequel.

It doesn't fail entirely, there's still the skeleton of a plot here with just a few hunks of meat on it, but the game does miss out on what could've been a far more emotional story.

Also, the story put forward in the trailer is pretty much nonexistent within the actual game.

Thankfully, the multiplayer, will be the real meat of the experience.

The one that will probably get the most attention is Warzone, which is easily the biggest scale multiplayer component I've ever used.

When games of Warzone get going, they can feel like their own miniature campaign, with large scale action happening all over the place. It's the closest that a game has ever to come to making me feel like I was actually taking part in a large scale war game, rather than the small squad death matches of all other multiplayer shooters.

Taken as a whole, Halo 5 is one of the best exclusives the Xbox One has going right now, and well worth playing even if it doesn't break as much ground as it could've.

In wide-release

Rated: T

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